The expected action game from Hideo Kojima stealth run at 60 frames in the two next-generation consoles
The September 1 opens the anticipated Metal Gear Solid V: The Phantom Pain undoubtedly one of the star game of the final stretch of 2015, and today Kojima Productions has communicated the resolutions and frame rates per second that will enjoy fans for the game and also facilitate a comparison between versions.
In the picture accompanying the news you can check them very clearly, but already you anticipate that PlayStation 4 "run" at 1080p and 60 frames per second, while Xbox One will do the same to native 900p and 60 frames per second. The console versions of the past cycle, Xbox 360 and PlayStation 3, will work in both cases at 720p and 30 frames per second.
The PC version, however, reach up to 3840x2160, ie resolution 4K , and a maximum frame-rate of 60 frames per second if our equipment meets the requirements that you overtook a few days ago.