His production is very happy with the work that is being done in the new Need for Speed.
The producer of the new Need for Speed , Leanne Loombe , talked to Gamereactor about delivery, the work you are doing Ghost Games and what can be expected from the production: "We look to the past to give the fans what They asked and rediscover what is the core of the franchise Need for Speed ".
The narrative, for example, has described Loombe "very strong" and thinks "has an important story that shows your progress. Everything will of the five icons, which are divided into five acts of the game, which mixes real image with CG ". Promises that each of the steps chosen by the player will represent "a different and exciting way to approach the game."
On the issue of the cars, Loombe knows better than anyone what it wants follower Need for Speed: "The fans have been asked to play their cars long, so we are very excited at the prospect of bringing back deep editing and visual field technical management of the car. "
On how to take the car, they are proud to work: "You can lead in different ways, and although it may seem more traditional grip, drift brings more modern elements in the Need for Speed franchise. The power to choose any of them is something great. " The title debuts on Xbox One, PlayStation 4 and PC on November 5.\